MARK FFRENCH

Mark Ffrench

Game Developer

Divide The Plunder

Founded in August 2021, Divide The Plunder is an independent game studio focused on creating thoughtful and relaxing puzzle games. My puzzles all feature smart procedurally generated solutions, making them works of pure deduction. You never have to guess!

Founder & Solo Developer

AUG 2021 - PRESENT

MOSAIC OF THE PHARAOHS
Mar 2025
MOSAIC OF THE PHARAOHS
Mosaic
Historical
Relaxing
100% (20) Positive
Another Mosaic puzzle game focusing on Ancient Egypt. This was a slight shadow drop on steam, so it hasn't performed as well as the other titles yet, but I'm optimistic that it will do well in the longer term.
2024: MOSAIC RETROSPECTIVE
Dec 2024
2024: MOSAIC RETROSPECTIVE
Mosaic
Global News
Charity
Relaxing
87% (400+) Very Positive
A free charity-fundraising mosaic game that I released to raise money for UNICEF. The game features a round-up of major global news stories from 2024.
PROVERBS
Nov 2024
PROVERBS
Mosaic
Historical
Relaxing
98% (400+) Very Positive
A sequel to Mega Mosaic. A huge, meditative, minesweeper-like puzzle, where you fill in a pixelart recreation of the 1559 painting Netherlandish Proverbs by Bruegel the Elder.
MEGA MOSAIC
May 2024
MEGA MOSAIC
Mosaic
Pixel Art
Relaxing
93% (150+) Very Positive
A meditative puzzle game where players slowly solve an enormous minesweeper-like puzzle. As players complete different regions of the puzzle, they're rewarded with pixel art illustrations that reveal themselves, as well as earning nearly 100 achievements for various challenges.
LOGIC TOWN
Nov 2023
LOGIC TOWN
Logic
Leaderboards
Daily Challenge
DLC
98% (150+) Very Positive
A cute and casual logic puzzle game. Players journey through 12 different themed areas of a seaside town meeting different animal characters that live there. They'll solve challenging Logic Puzzles, and get to redecorate dioramas of different shops and venues in the town that are in need of repair.

Career Highlights

Key projects from my professional career working with established studios on major titles.

Ticket to Ride
2023 - Present
Ticket to Ride
Marmalade Games StudioLead Engineer

Led a team of 4-6 developers from the initial PC/Mac launch through to Mobile, Nintendo Switch, Xbox and PlayStation versions, and 10 DLC expansions. The game features real-time and asynchronous multiplayer, with a competitive tiered leaderboard system.

Key Achievements:

  • Launched on 6 platforms
  • 10 DLC expansions
  • Real-time & asynchronous multiplayer
Unity
C#
Multiplayer
Cross-Platform
F1® Clash (formerly F1 Manager)
2017 - 2021
F1® Clash (formerly F1 Manager)
HutchLead Client Engineer

Led a team of 5 engineers on this official licensed Formula One management game; from prototyping through to worldwide launch. F1 Clash is a multiplayer strategy game in which you issue commands to your drivers in real-time, server-authoritative, 3D races.

Key Achievements:

  • Responsible for physics, AI and networking
  • Official F1 licensed title
  • Server-authoritative multiplayer
Unity
C#
Real-time Networking
Physics
Stronghold Kingdoms
2012 - 2017
Stronghold Kingdoms
Firefly StudiosClient Engineer

Ported this popular MMO strategy game from a Windows Forms desktop application to Unity on iOS and Android, as well as providing ongoing support for the MacOS version. Set up and maintained the internal multi-node build pipeline using Unity, Jenkins, and fastlane for iOS, Android and MacOS.

Key Achievements:

  • Led mobile port development
  • Built multi-node build pipeline
  • Cross-platform deployment
Unity
C#
iOS
Android
CI/CD

About Me

I'm Mark Ffrench, Founder & Solo Developer at Divide The Plunder Ltd since August 2021. I specialize in creating relaxing puzzle games of pure deduction.

I'm also a Lead Engineer at Marmalade Games Studio, where I lead the Ticket To Ride development team. The game is available on PC/Mac, Mobile, Nintendo Switch, Xbox and PlayStation.

Previously, I've worked at Pocket Burger, Hutch (on F1® Manager), and Firefly Studios (on Stronghold Kingdoms).

Game Developer Portrait

Skills

Unity
C#
Puzzle Generation
Game Design
Team Leadership
Multiplayer

Get In Touch

Interested in collaborating or have questions about my games? I'd love to hear from you!